<html><head/><body><html><head></head><body>It is implemented, but last time I checked Linux support was useless. I could fire it up in vesa mode, but not along with another monitor or have it connect dynamically.<br>
Development doesn't seem to move anywhere at the moment as well<br><br><div class="gmail_quote">Ira Abramov <Lists-Linux-IL@ira.abramov.org> wrote:<blockquote class="gmail_quote" style="margin: 0pt 0pt 0pt 0.8ex; border-left: 1px solid rgb(204, 204, 204); padding-left: 1ex;">
<pre style="white-space: pre-wrap; word-wrap:break-word; font-family: sans-serif; margin-top: 0px">Quoting Amos Shapira, from the post of Wed, 10 Oct:<br /><blockquote class="gmail_quote" style="margin: 0pt 0pt 1ex 0.8ex; border-left: 1px solid #729fcf; padding-left: 1ex;">(Piggy backing but is related)<br />What about USB3 monitors? Are they a viable option yet?</blockquote><br />not that I could find. I have no idea if the standard is even<br />implemented, nor if it is supported in Linux.<br /><br /><blockquote class="gmail_quote" style="margin: 0pt 0pt 1ex 0.8ex; border-left: 1px solid #729fcf; padding-left: 1ex;"><blockquote class="gmail_quote" style="margin: 0pt 0pt 1ex 0.8ex; border-left: 1px solid #ad7fa8; padding-left: 1ex;">Requirements:<br />- have it play nice with Xorg (Debian/Ubuntu).<br />- preferably FOSS drivers, but only if rock solid.<br />- preferably a GPU that supports CUDA/OpenCL (though the only client I<br />have for it ATM is BOINC <a
href="https://boinc.berkeley.edu/wiki/GPU_computing">https://boinc.berkeley.edu/wiki/GPU_computing</a> )<br />- preferably dual-port, so I can send a signal to a secondary<br />screen/projector.<br />- No special gamer mad features needed. The most 3D I'll do with it is<br />probably Desktop Cube :)</blockquote><br /></blockquote>Well, the screen arrived today and I can tell you two things...<br /><br />A. I hooked it up with the D-Sub of my piss-ant on-board intel chip, and<br />other than a slight blurriness (due to analog signal loss, no doubt, or<br />a low-q A/D), it seems to push the full resolution quite well. 2560X1440<br />at 60Hz, I get good response, and full screen video is fine, even 1080P<br />video files render nicely, though you can see the frame rate is not<br />full.<br /><br />B. a friend who is a video editor will give me an older dual HD4850 ATI<br />card. At 1 TeraFLOP it can handle 4 HD screens, so I have no doubt it<br />will be over the top for my modest
single screen, and the price is so<br />cheap (used) that I don't mind the old hardware version.<br /><br />Thanks for all your input :-)<br /></pre></blockquote></div></body></html></body></html>