suggestions sought for a framework for a quick, dirty, really simple GUI prototype
Oleg Goldshmidt
pub at goldshmidt.org
Wed Jul 18 11:50:26 IDT 2012
Hi,
I have no - literally zero - experience in creating GUIs of any kind. I
face the following task now: there is a C++ program that runs on Linux and
basically receives some packets with some data over the network and does
some transformations on the data. As a result some data structures are
created and updated - potentially many times a second, say, a few times a
second for any *single piece* of data. I need a *prototype* GUI that would
display and constantly update (parts of) those structures, say strings and
numbers with colours and labels and stuff. There may be a need for a
drop-down menu for some configuration - don't know yet. Eventually maybe a
button or two will be added to invoke some actions.
I figure that the simplest way about it would be to make the GUI run on the
same Linux machine and write it in C++ for ease of integration. What would
be the easiest / simplest framework to use? Is it Qt? Ultimate++ (
http://www.ultimatepp.org/ - just one of the things I found in a simple and
brief search)? Since I have no experience it's difficult for me to judge
quickly.
What is important here is speed and painless ramp-up to some fairly low
level. I want to be up and running as fast as possible with as little
coding as possible. No need for bells and whistles. No need for long term
maintenance. It is for a throw away demo/prototype - and yes, I am sure it
(the GUI part) will be thrown away.
Any suggestions / experiences / war stories / whatever?
Thanks in advance,
--
Oleg Goldshmidt | pub at goldshmidt.org <oleg at goldshmidt.org>
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